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Oculus is shipping its first VR headset this week. It's a big moment, but virtual reality is still loaded with usability problems that will delay its uptake to the true mainstream: You’re often tethered to a giant PC. You’re inherently asocial behind the mask. And you look pretty stupid, too. (Sorry! We’re not judging, but it’s objective truth.)

So the design firm Artefact ran a thought experiment: What could virtual reality be in another five years, right around the time Oculus considers releasing V2.0 hardware?

Image: http://www.fastcodesign.com