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2007. That's the last time we saw any true innovation in mobile hardware. That's the year that the first iPhone was introduced. Here, we are now, three years and three versions of the iPhone later and we've seen no significant innovations in mobile hardware. Sure, we've seen cameras with better resolution and faster processors, but those are just natural evolutions of technology that would be happening anyway. There has been no innovative development of hardware (or it's interactions) since that first iPhone set the new standard for mobile devices and how we use them.

If there's no innovation happening in the hardware world at this time, then where does it happen? It happens the only other place it can: software. Android devices are no more innovative, from a hardware standpoint, than the iPhone. The thing that differentiates them is the software, the content available. It does us well to remember, also, when the iPhone first came out, it was closed to developers. Only when third-party developers started building applications did it truly become a "must-have" device. One look at Apple's advertising validates this. Most of their advertising, these days, centers around applications that run on the device, not the device itself. Software developers are now responsible for creating content that is making these devices indispensable. Once again, content is king.

To read the full, original article click on this link: Mobile Innovation Is Back In The Developers' Hands — Andrew Powell

Author: Andrew Powell