How will you walk around virtual worlds without smacking into actual walls?
While many companies are working to bring virtual-reality headsets to store shelves, a 3-D sensing startup called Occipital is trying to figure out how to avoid getting hurt or, at least, surprised by elements of the real world while lost in a virtual one. Right now you can’t move around much while wearing a virtual-reality headset; in order to demo an Oculus headset this spring, for instance, you stood in a small room, barely moving your feet.
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